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Fan tan: buttons under a dome, counted by fours, from the Macau text

Fan tan is Macau's 2004 button game, not a slot and not a sports contest. A dealer covers a random pile and counts by fours. Zero counts as four. Winning Fan keeps the stake plus three times the stake, and 5 percent of the prize goes to the bank. Each remainder's chance is not published.

No individual author is named. These pages are explainers from the site, not a specialist review and not legal, tax, or betting advice. The editorial policy says what the date and the sources mean. Send corrections to contact@pvpspinarena.com.

10 min readPublished by PVPspinArena · Updated

Part of our Casino games series. New to the topic? Start with Casino games: lobby taxonomy and how to read RTP.

What the fan tan regulation actually describes

The page we opened is the Portuguese text of Despacho Regulamentar Externo n.º 58/2004, on the Macau gaming bureau site. The secretary named on the page is Tam Pak Yuen. The date on the dispatch is 12 May 2004.

The dispatch replaces Portaria n.º 211/80/M of 15 November. This file uses the 2004 text.

The Chinese text of the same dispatch loaded on the bureau's English path. It agrees on the 5 percent commission. This note follows the Portuguese wording.

Not a reel and not a bracket

The regulation is a count of buttons. It is not a slot math sheet, and it is not a fan contest with a prize for picking a winner. If a lobby tile uses the same two words for a reel game, that tile is a different product.

The casino games hub is the cluster page. This file has no affiliate link. We did not sit at a table, open a casino account, or time a cash-out.

How the covered pile is counted

The tools are a wooden or plastic wand, buttons with holes, two metal domes, and a table with two to four glass boards. The dealer separates a random set of buttons with one dome, covers that set, and places it in front. The other dome covers the buttons left aside.

Bets open only after that cover step. They close when the dealer rings the bell and says, out loud, that the covered buttons will be counted.

The dealer lifts the front dome and counts with the wand, four at a time. The winning number is what remains. If nothing is left, the result is four.

A light for that number comes on, and the buttons leave the table. A broken button is left out of the count. The text never prints how large the pile must be.

A studio copy of fan tan can use other equipment and other pays. We did not open a studio card, so that pay list stays not published. The screen number game is the draw-rule note.

Five chances, and the prize printed beside each

The regulation says the winner keeps the stake and also receives a prize. The prize is not a replacement for the stake. Read every multiple that way.

Fan is one number, and the prize is three times the stake. Nim is two numbers, one to win and one to push, and the prize is two times the stake.

Nga covers two winning numbers and one push, and the last number loses. The prize is half the stake. Sé-Sam-Hong is three numbers, and the prize is one third of the stake.

Kuoc is the simple chance, two numbers, and the prize is one time the stake. A push returns the stake. The text does not print a commission on that return, so this note does not add one.

ChanceWhat you coverPrize besides the stakePush inside the chance
Fanone numberthree times the stakenot printed
Nimtwo numbers, one wins and one pushestwo times the stakethe designated push number
Ngatwo win, one pushes, the last loseshalf the stakethe designated push number
Sé-Sam-Hongthree numbersone third of the stakenot printed as its own push
Kuoctwo numbersone time the stakenot printed
Commissionon a winning prize5 percent of the prize to the banknot stated on a push

The Chinese lines read 3 to 1 on Fan, 2 to 1 on Nim, 1 for 2 on Nga, 1 for 3 on three numbers, and 1 to 1 on the corner. That is the same set of multiples.

Five percent of the prize is not a printed edge

The Portuguese line says 5 percent of the prizes revert to the bank. The Chinese line says the house takes 5 percent of the payout odds. Both sit on top of the prize, not in place of a published percent edge.

An edge needs the chance of each remainder. The dispatch never prints those chances. It does not say 1, 2, 3, and 4 are equally likely.

This page will not invent that fraction. A fan tan edge stays unpublished on purpose. The price a game keeps is the idea, once a probability is actually on the page.

A minimum stake is not published, and neither is the speed of a count. Nothing on the dispatch is a provably fair seed. A pit card that adds a figure is the source, not this file.

The two-card drawing game is a different banked game with its own drawing rules. A table streamed with a dealer is the lobby category a studio version would sit in. Neither page supplies a button-game edge.

The button bank beside a house table and a player pot

The dispatch prices a chance against the bank. A house in another city can post another list. This site's wheel prices a stake against other players, and the fee is in the rules here.

Do not paste a fan tan multiple onto the wheel. The three-times prize belongs to the 2004 text.

Fee or edgeWho you play againstPayout speedProvably fairMinimum bet
Fan tan regulation5 percent of the printed prize; a full edge percent is not publishedthe banknot publishednot publishednot published
House-banked casinoinside that house's list; no percent is fixed herethe housenot publishednot publishednot published
PVPspinArenaPurple and Silver are about a 7.88 percent edge after the 5 percent win feeother playersbalance updates when the round settlesyes, seed committed before the roundshown on the bet control

How PvP compares: the button count pays a prize from a regulation. Roulette pays from a 33-pocket wheel, 16 Purple, 16 Silver, and 1 Green.

Purple and Silver pay 2x, then 5 percent comes off that winning payout, so a hit keeps 1.90 times the stake. Sixteen divided by 33, times 1.90, minus 1, is about −0.0788.

That is the 7.88 percent edge on those two pockets. Green pays 14x. This page does not quote a Green edge.

A settled round can be checked on the fairness page. The check matches this site's commit. It does not audit a Macau table.

Balances are US dollars, funded with Bitcoin or with USDC or ETH on Base. Cash-out minimum is $20 in BTC, USDC, or ETH.

We did not time a cash-out. The joker-card deal is the two-side card game.

Three labeled pictures from printed multiples

These pictures are arithmetic on the dispatch, or a fee from this site. None of them is a fan tan result we watched.

Example 1 — Fan on $20. The prize is three times the stake, $60, and 5 percent of that prize is $3.

The player keeps the $20 stake and $57 of the prize, $77 in all. That $77 requires the single number to win. The dispatch does not print how often it wins.

Example 2 — Kuoc on $20. The prize is one time the stake, $20, and 5 percent of that prize is $1.

The player keeps the $20 stake and $19 of the prize, $39 in all. A push is a different case, and the text does not cut 5 percent from a returned stake.

Example 3 — Purple payout. A $10 Purple stake that wins pays 2x, which is $20. Five percent of that payout is $1, so the player receives $19.

One Purple win does not reveal the 7.88 percent edge. Most Purple stakes lose.

Checks before a button layout is treated as this dispatch

A glass dome and a wand do not prove the 2004 prize list. Read the card on the table you are at.

  • [ ] Confirm you are 18, or older if the pit sets a higher age.
  • [ ] Confirm the game is buttons counted by fours, not a slot and not a fan contest.
  • [ ] Bets are closed when the bell rings, if this dispatch is the rule in use.
  • [ ] A remainder of zero is scored as four, if the card says so.
  • [ ] Fan is three times the stake plus the stake, only if the card prints that.
  • [ ] The 5 percent cut applies to the prize, not invented onto a push.
  • [ ] Leave the chance of each remainder unpublished when the card is silent.
  • [ ] Leave a studio pay list unpublished when you have not opened it.
  • [ ] Do not treat a streamed multiple as the 2004 prize.
  • [ ] Set a loss stop before the first stake.
  • [ ] If the count becomes a chase, call 1-800-GAMBLER.
  • [ ] Recompute a round on this site's fairness page, and do not ask it to audit a button table.

Who should leave the button table alone

A fan tan chance can lose the stake. The three-times prize is a price for one winning number, not a plan, and the 5 percent cut makes the net prize smaller than the headline multiple. The regulation does not owe the next count a remainder.

Do not play if you are under 18. The dispatch we opened does not print a minimum age, so the door you are standing at can be stricter. Do not play where the game is illegal.

Do not stake rent, savings, or money with a due date. Do not play to get even. Why a cold run is not a credit is the general point.

This page is an editorial note, not a statute reading for your city, and not a coupon. This site does not offer the button game.

If play stops being a bounded spend, call 1-800-GAMBLER and open responsible gambling.

FAQ

Frequently asked questions

Buttons. The dealer covers a random pile with a metal dome, then counts those buttons four at a time with a wand. The result is the remainder. If nothing is left, the result counts as four. A broken piece is left out of the count. The regulation does not print the size of the pile, so it does not print the chance of each remainder. A slot reel that borrows the name is a different game.

The winner keeps the stake and receives a prize of three times the stake. Five percent of that prize goes to the bank. On a $20 winning Fan the prize is $60, the commission is $3, and the player is left with $77, stake included. That arithmetic follows the dispatch. It is not a frequency, and it is not a promise that the number arrives.

Kuoc is two numbers and pays a prize of one time the stake, with no push printed inside the chance. Nim is also two numbers, but one is designated to win and the other to push, and the prize is two times the stake. A push returns the stake. The dispatch does not print a commission on a push. Read the card so the two bets are not treated as the same price.

No. The dispatch prints a 5 percent commission on the prize, and it prints the prize for each chance. It does not print the probability of remainder 1, 2, 3, or 4. Without that probability a single edge percent is not published, and this page will not invent one. A studio or a pit can post a different number. If you did not open that card, leave it unpublished.

No. The regulation says a final count of zero is scored as four. Bets that include four are settled as if four were the winning number. Bets that do not include four, and that are not in a push on some other term, are not given a prize by the text. The light on the board is for that number. Do not treat zero as a void count that returns every stake.

No. The comparison on this page is roulette, a 33-pocket wheel with a 5 percent fee on a winning payout. Purple and Silver keep 1.90 times the stake on a win, and the long-run edge on those two pockets is about 7.88 percent. The fairness page recomputes this site's commit. It does not audit a Macau count or a studio copy of the game.

Sources

See it on a live round

Watch Jackpot, Coinflip, Roulette, and P2P Slott rounds as they happen, and check any result on the Fairness page.