Casino games guide
Come bet craps: the next-roll contract, the odds chip, and a dollar layout
Come bet craps is a pass-line contract that starts on the next roll. The Wizard page opened on 20 October 2026 calls it the same as pass, at 1.41% on the flat chip. Odds behind it are marked at zero house edge. A dollar layout below is not a promise the point arrives.
No individual author is named. These pages are explainers from the site, not a specialist review and not legal, tax, or betting advice. The editorial policy says what the date and the sources mean. Send corrections to contact@pvpspinarena.com.
10 min readPublished by PVPspinArena · Updated
Part of our Casino games series. New to the topic? Start with Casino games: lobby taxonomy and how to read RTP.
What a come bet craps chip agrees to
The Wizard page says a come bet is mathematically the same as a pass bet. The difference is when you may put it down. You place it on any roll except the come-out.
The roll that follows is the come-out for that chip alone. A 7 or 11 wins even money. A 2, 3, or 12 loses.
Any other total, 4, 5, 6, 8, 9, or 10, becomes that chip's point. The dealer moves the flat bet to that number. The chip then wins if the point repeats before a 7, and loses if the 7 comes first.
The dice did not change jobs. The contract is a sequence, and the sequence is a little worse than a coin at even money. That gap is the printed 1.41%.
This note sits with the casino games topic. Where the boxes sit on the felt is the map. Adults 18+ only.
A come-out 7 that wins a new come chip is the same 7 that can take down come bets already sitting on points. The page does not treat that as a surprise. It is the layout.
The pass line starts on a different roll
Pass is allowed on the come-out, when the puck says the shooter has no point. The page tells you not to place a pass bet after that roll. It says a late pass bet is allowed and is a poor price, because the value of the line is in the come-out.
Come is the way to start a fresh line contract while a point is already up. You can have the pass line working on the shooter's point and one or more come points at the same time.
That does not lower the 1.41% on each flat chip. It raises how many of those chips a single 7 can remove.
Don't come is the mirror. The page says it matches don't pass, placed any time except the come-out, and that you may lay odds if a point is rolled for it.
Don't-pass itself is a touch cheaper than pass on that page, about 0.05% lower, because of the way the 12 is handled on the dark side. The come family follows the same split. Read which chips to skip before you add a center bet on top.
The pair counts behind the line are the 36-way table. This page stays on the come contract rather than repeating every proposition.
Odds behind the come chip
After your come point is set, you may take odds. The Wizard page says the win and the multiple match pass-line odds.
A come bet craps odds chip pays 2 to 1 on 4 and 10, 3 to 2 on 5 and 9, and 6 to 5 on 6 and 8. The page's odds table is 0.00% per bet made, per bet resolved, and per roll.
The flat come chip in front of that odds chip still carries 1.41%. You cannot buy the zero-edge chip without a line or come bet under it. The package is a priced chip plus a fair chip, not a free game.
Many rooms use 3X-4X-5X odds: up to 3 times the flat bet on 4 or 10, 4 times on 5 or 9, and 5 times on 6 or 8. The page's combined table prints 0.00374 for that package, and the prose calls the same combined edge 0.374%.
On the come-out, the page lists odds on come bets as OFF unless you ask otherwise. A 7 then wins a new come flat bet and returns odds that were off.
If your come point hits on that roll while odds are off, the flat bet wins and the odds push. Leaving them off does not change the 0.00% mark.
A screen table instead of a stick can hide that on/off switch inside a menu. Open the menu. If it does not say, the setting is not published for that install.
A dollar layout on one come number
No casino minimum is printed on the Wizard page. These pictures use $10 so the multiples are easy to see. They are not a session result.
Example 1 — the flat chip. A $10 come bet wins $10 on a come-out 7 or 11 for that chip, and loses $10 on 2, 3, or 12.
If the roll is a 6, the $10 moves to the 6. A 6 before a 7 pays $10 even money. A 7 first takes the $10.
Example 2 — odds on the 6. At 5 times odds the extra chip is $50, and 6 to 5 pays $60 profit if the 6 arrives first.
The $50 is the zero-edge chip on the page we opened. The $10 in front of it is not.
Example 3 — the printed average. One hundred resolved $10 come bets are $1,000 of flat action. At 1.41% the expected cost is $14.10.
That $14.10 is a long-run average. It is not your next hundred, and the odds dollars sit outside that 1.41% line.
The come bet craps layout in these pictures keeps the come-out. Skipping that roll is a different bet.
The felt beside a house pit and a player wheel
Craps prices a sequence of dice. A player-pot game prices a stake against other people and a posted fee. The 1.41% does not move from one product to the other.
| Fee or edge | Who you play against | Payout speed | Provably fair | Minimum bet | |
|---|---|---|---|---|---|
| Come flat bet | 1.41% on the Wizard page. Odds chip 0.00% | The house | not published | not published | not published |
| House-banked casino | The same family of prices where the layout matches. A different felt is not published | The house | not published | not published | not published |
| PVPspinArena | Purple and Silver about 7.88% after the 5% win fee. No craps layout | Other players' pool is not this bet. Roulette settles each stake on its own | Balance updates when the round settles | yes, seed committed before the round | Shown on the bet control. Coinflip minimum is $1 |
How PvP compares: this site does not take come bets. Roulette uses 33 slots, 16 Purple, 16 Silver, and 1 Green. Purple and Silver pay 2x, then 5% comes off the winning payout.
A $10 Purple win pays $20 before the fee. Five percent of $20 is $1, so the credit is $19.
Most Purple stakes lose the $10. The 7.88% figure is 16/33 times 1.90, minus 1. Do not paste 1.41% onto that wheel.
A settled round can be recomputed on the fairness page. The check matches this site's commit. It does not audit a craps layout.
Cash-out minimum is $20 in BTC, USDC, or ETH. We did not time one.
What the table keeps over a long run is the same kind of subtraction as 1.41 cents per flat dollar.
A late chip is not the same contract
A put bet skips the come-out. You are then betting only that the number arrives before a 7, at even money on the flat chip.
| Chip | When it starts | Printed edge on the Wizard page |
|---|---|---|
| Pass or come flat | Includes that chip's come-out | 1.41% |
| Odds behind it | After the point | 0.00% if the multiple is true |
| Put on 4 or 10 | Skips the come-out | 33.33% per bet resolved |
| Put on 5 or 9 | Skips the come-out | 20.00% per bet resolved |
| Put on 6 or 8 | Skips the come-out | 9.09% per bet resolved |
The come-out 7s and 11s are what made 1.41% possible. At ordinary 3X-4X-5X the page prefers a place or a buy over the put.
A come bet that still receives its own come-out is the cheaper flat chip. Say which chip you hold before you quote 1.41%.
A rented pit table does not rewrite this contract. Holding the dice for your party does not change the pairs.
Checks before the come chip leaves your rail
Use the list on the layout you are touching. A familiar box name does not prove the Wizard multiples.
- [ ] Confirm you are 18, or older if local law sets a higher age.
- [ ] Place the come chip only when it is not the shooter's come-out, unless the house posts a different rule.
- [ ] Treat 7 and 11 as wins, and 2, 3, and 12 as losses, on that chip's first roll.
- [ ] Move the point in your head to 4, 5, 6, 8, 9, or 10, and wait for that number or a 7.
- [ ] Take odds only in the multiple the layout prints, at 2 to 1, 3 to 2, or 6 to 5.
- [ ] Know whether come odds are OFF on the next come-out.
- [ ] Do not quote 1.41% on a put bet that skipped the come-out.
- [ ] Leave a table minimum unpublished if the felt does not print one.
- [ ] Set a loss stop in dollars before the first come chip.
- [ ] If the session becomes a chase, call 1-800-GAMBLER.
- [ ] Do not ask this site's fairness page to audit the dice.
Who should let the come box stay empty
A 1.41% chip is still a cost. A hot shooter does not store a debt to your come bets. The next 7 is still a 7.
Do not play if you are under 18, or under a higher age where you live. Do not play where the game is illegal. Do not stake rent, savings, or money with a due date.
Do not add come bets so you can feel present on every roll. Each flat chip is another 1.41% contract, and one 7 resolves all of them against you.
This page is an editorial note on one Wizard article. If your felt prints different odds, that felt wins.
If the chips stop being a bounded spend, stop. Call 1-800-GAMBLER and open responsible gambling.
The small-table card game is a different contract on a different layout. Do not carry 1.41% across the pit.
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